Career Profile
I am a doctoral student in the Khoury College of Computer Sciences at Northeastern University, advised by Seth Cooper. Building on my lifelong fascination with game programming and my undergraduate courses in Artificial intelligence, and machine learning, I started working on game science, specifically procedural content generation with machine learning in games. I investigate the effectiveness of generative models, for creating diverse and playable game levels. Prior to joining Khoury College in 2023, I was a game AI intern, working on nonplayable character behavior, procedural map generation, and game design and development frameworks.
Teaching Experiences
CS 3540 Game Programming : This course introduces the different subsystems used to create a 3D game, including rendering, animation, collision, physics, audio, trigger systems, game logic, behavior trees, and simple artificial intelligence.
- Lead other TAs with their tasks
- Grade HW assignments, online activities, and project deliverables
- Hold weekly office hours
- Mentor students in their final project
- Monitor online Q/A on Piazza
- Help with developing quiz questions/HW problems
CS 5340 Human Computer Interaction : This course covers the principles of human-computer interaction and the design and evaluation of user interfaces. Topics include an overview of human information processing subsystems; how the properties of these systems affect the design of user interfaces; the principles, guidelines, and specification languages for designing good user interfaces; and a variety of interface evaluation methodologies that can be used to measure the usability of software.
- Grade HW assignments, activities, and project deliverables
- Hold weekly office hours
- Mentor students in their final project
- Monitor online Q/A on Piazza
- Help with developing quiz questions/HW problems and other materials
- Attend live sessions
CS 3540 Game Programming
CS 3540 Game Programming